MARY DOE BLOG
- Journal of the Dead
Posted on October 9, 2012 in Journal
No Pixel Left Behind and Creative Nerve Entertainment is pleased to announce the public release of the first playable Beta of the UNDEAD ZONE starring Tom Savini. Based loosely on our feature film project MARY DOE, it’s a first-person, Zombie shoot ‘em up game that is lots of fun.
We had a soft launch of the game over the weekend on both moddb and l4dmaps.com and it is red hot, as we have exceeded 5000 downloads in under 48 hours.
So what comes in the Beta? It’s a complete campaign that includes 5 maps. The campaign spans over 5 unique environments including an underground mine, a town, desert, military bunker and hanger. It also has dialogue from horror legend Tom Savini and an original music score from composer Steven Summers.
Being a Beta, the campaign is only 85% complete and this beta test will serve us by having you guys search out and find bugs.
In a few weeks we hope to launch the full version on Steam’s upcoming L4D2 workshop so keep a look out for that.
So you can download the campaign from:
We hope you have a blast playing the game.
Enter the Undead Zone if you dare.
In the coming weeks look out for our KICKSTARTER crowd funding campaign. It will be used to help us produce a promo/trailer for Mary Doe. There will be lot’s of great incentives for people coming onboard, as we wish to make an amazing show piece to help get the feature film made.
Thanks from all of us at Creative Nerve Entertainment and No Pixel Left Behind.
Posted on April 16, 2012 in Uncategorized
It’s been a long time since we last posted on Moddb, but we have been working hard at improving the levels and the details within the Undead Zone campaign. We have also been working on the feature film I, Frankenstein, creating all the creature effects and putting a lot of effort into getting Mary Doe the movie up and running. Another exciting side project we have been developing is an upcoming game that will be announced sometime in the future.
A lot of work has gone into the Undead Zone over the past year to make it perfect. We have made changes to the gameplay elements of each level, improved textures, designed 3D models and finally implemented the Tom Savini dialogue. We are now working on fine tuning the sound design for each of the levels to create an atmosphere that is unique to each of them.
We are in the process of finalising the campaign and releasing a beta version for you guys to play, hopefully over the next few weeks. If you are interested in testing a beta version of the Undead Zone, “follow us” on Moddb so you can be notified when we release it.
Below you can see our latest screenshots showing some of the improvements we made to the maps.